Saturday, March 5, 2011

basic dancing game.

This is another requested tutorial. Whitecirclestudios requested a dancing tutorial. In this video tutorial you will learn the basics of making a dancing game. You won't learn how to make a complete dancing game but it will help you get started.



(Maybe, i will finish this. But I would need the dancing sprites.)

Friday, March 4, 2011

How to make a Cooool main menu

jayage2 Wanted to know how to make a cool main menu. Here is a video for you guys on how to make a cool main menu with a moving background, and glowing buttons. Enjoy!  

Monday, February 28, 2011

Sunday, February 27, 2011



This is a video tutorial for Steve. (And all of you other people) I have the download for this here: http://www.yoyogames.com/games/165801-zombie-tutoiral
There you go steve_s!

I forgot to say that there is Shotgun in this video. You will learn how to make a Shotgun people!!!!

Friday, February 25, 2011

special sneak peek on Space RPG

I hate to say it but Space RPG is about a week behind the due date.

But I thought I should do I sneak peek on the game.

With more photos of the game.
Here are a couple more screen shots of the game.



There is a new ship. And I have started labeling the planets. Hopefully I can start working on it again next week.
Silverton.

Monday, February 21, 2011

How to make a basic weapons switching system

In this video tutorial, you will learn how to make a multi weapons system. You will also learn how to make a weapons display to show you what weapon you have selected. In this example I use the mouse. But it is easy to change it to one key. Like the space bar key.
As always, if you have any questions just let me know.

Saturday, February 19, 2011

How to double jump

In this video tutorial, you will learn how to double jump. (My voice was kind of poor. But you should still be able to understand me.)

If you have any questions PM me or leave me a comment.

Thursday, February 17, 2011

Space RPG game

Hello!
I am finely ready to start advertising this game.
Space RPG!!! (I still need a real name. If you have any ideas let me know)
Genre: RPG Space.
In this game you play as a young boy who has to find his family.
Can dos: In this game you can buy many different ships, you can upgrade your ship.(make it faster, make it have more health, ext.) Your ship shoots many different types of weapons. You have to make sure you have the ammo to shoot them.(you can also upgrade you max ammo amounts.) You can take many different jobs both good and evil. Basically You, decide who you are in this game. You can also buy different things like Treasure maps (everyone loves treasure!) or maps of space. Space is HUGE!!! I promise you no matter how many times you play this game you will never completely be able to do it all! There are many other neat things you can do in this game.
This game has a saving feature. So the nonstop fun will never stop! This game is beta. NO WHERE NEAR DONE!!! I still am going to have to add another 100+ jobs. As you can see this game is going to be HUGE!!!
I am hoping to get my first demo out by the end of the month. I have been working on this game for 2 months now. I still don’t have it out on yoyogames yet. But I will have my first demo out soon.
If this game is at all interesting to you please let me know. Everything in this game has been made by ME! All of the sprites, all of the sounds, and all of the advanced coding.
This game even has a real opening story. With lots of cool pictures. (maybe I can actually get a good rating with story on this game!)
There are 3 major power that rule in this game. You can decide who you work for. Or you can work for yourself. But a lot of the jobs that you may take can get you into trouble!
I will keep updating this as I work on the game. I would appreciate any feedback (bad or good.) My goal is to have the first demo out by the end of this month. Here are a couple of screen shots of the shops and space.
Thanks for reading!


p.s. I just found out that I can upload the game to blogspot. I will be sure to do that when I get the first demo out.


Friday, January 28, 2011

How to make your car turn. (really cool!)


This is really cool! In this tutorial you will learn how to make your car turn and accelerate.
Here are the codes I used:
Code used in keyboard up event:

{
  if (speed < 8) speed = min(8,speed+1.6);
}
Code used in the keyboard down event:

{
  if (speed > -8) speed = max(-8,speed-1.6);
}
These are the really in portent codes that we used in the video. You should play around with the values a little to make them fit your purposes. These codes can be used in many many ways. If you have questions just let me know.

How to pause your game.

This is something that almost every game needs to have. It is really easy to explain and do. First, you need to decide what button will pause your game. Most games will have the letter P pause the game. That is what we will use. Add Event, key press P. Now in the event of key press P put this code in.
Code:
{
io_clear();
draw_sprite(spr_gamepaused,0,150,170);
screen_refresh();
while (!keyboard_check_pressed(vk_anykey) ) sleep(100);
}

Ok, the second line in this code allows you to draw a sprite paused.
The rest of this code creates a loop. Keeping the game paused. And then the game will un pause when you hit any button. Simple right?

How to save and load a game

Lets say you are making a Role Player Game or something. Something big, so big that you need a saving and loading feature. Now game maker 8 has a saving and loading action, but it only saves one file. So only one person can play your game. You don't want that do you! You want to have 3, 5 or maybe 10 saving and loading slots right? Here is how you do this.

Lets say you have a object. obj_load_slot1. When you click on this you want it to load a game. You want it to load game slot 1. Here is how you do this. Put this code in the mouse left pressed event.
code:
game_load(slot1)

Its as simple as that! the (slot1) is the name of the file, so it will only load that if the file (slot1) exists. Here is how you would save your game. Lets say you have a object obj_save_slot1. You want your game to save as slot 1 when you click on it. Put this code in the mouse left pressed event.
Code:
game_save(slot1)

Now the game is saved under slot 1. To load that file the names have to be the same. You can name your file anything you want making it easier to search and find it. This code has to be one of the easiest codes that there are in game maker. Its almost like you are reading it. game save slot1. Now you can have a dozen saving and loading slots! All you have to do is name then and use these two simple codes.

How to make a object orbit another object.

We are going to make a object orbit another object and orbit it around where ever he goes. To start, we put this in the create event:
code:

orbit_angle = 500;
orbit_radius = 50;
orbit_speed  = 10;

I will explain this more in a minute, orbit_angle is going to be the angle of the orbiting object. Orbit_radius is going to be the radius (how big) of the orbit. And orbit_speed is going to be how fast it will go when in orbit.
Here is the next code and it goes in the step event:
code:

orbit_angle += orbit_speed;
x = obj_player.x + orbit_radius * cos(orbit_angle * pi / 360);
y = obj_player.y - orbit_radius * sin(orbit_angle * pi / 360);

This is all you need to do to make the object angle. You can always change the values of orbit_angle and orbit_radius to get a different orbit. If you look at the code in the step event you can see its pretty easy to understand.

Make sure that you change obj_player to what ever name it is for the object that you want to be orbited.

Thursday, January 27, 2011

How to shoot in many directions.



This is a tutorial you will learn how to shoot in many directions using variables.
If you have any questions or feedback let me know.

How to make the camera follow a object


In this video, you will learn how to make the camera follow a object.

How to add health to your game.



In this video, you will learn how to add health and a health bar to your game.
Here is the code that I used to draw the health bar.
Code:
draw_sprite_stretched(HEALTH,0,x-5,y-14,hp,6)






How to make a simple platform game parts 1 and 2





In this tutorial, you will learn how to make a simple jumping platform game. If you have any questions let me know. Have fun!
If you want to play this game you can! http://www.yoyogames.com/games/161412-the-life-of-a-hairball